
Skull references, you probably know why!
Emotions seem easy to portray by using angles.
(via deadghostchildren)

Skull references, you probably know why!
Emotions seem easy to portray by using angles.
(via deadghostchildren)
‘Anatomy Dump’
Artist: kakimari
Links:
Image 1
Image 2
Image 3
Image 4
Image 5oh!!! this is so nicely layed out… thank you! 8v8!!!!
* q * very helpful~
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ruem:
Found this nifty little guide while looking up references for the Holle Kings mafia filler arc. C:
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Blue Reflected Light by =toerning
A simple explanation of reflected light. I’m going to try this soon.
(via amazinglyartisticadvice)
Was looking through blogs for inspiration and whatever and I just can’t resist such a large amount of hands. Just… Look at these hands.
(embiggen)
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Wasn’t sure how many of my followers would appreciate dong all over their dashes, so it’s under this link instead.
Ummm… I usually just go for it? I don’t plan out that whole draw-the-palm-as-a-circle then draw-lines-for-the-fingers chart thing…
When I visualize the hand, I pay attention to these lines.
and the rest is just whatever— I’m mostly aiming to make nice pretty lines—because look at them, those are some sweet curves. This is basically my process: (gif)
I purposefully try not to really concentrate on it too much. The stress isn’t worth it at all.
And it’s so much easier to come back to it later to fix up anatomy mistakes of even out the finger widths, etc. (if you’re into that sort of thing hoohoo.)
(via deadghostchildren)

Probably going to upset some folks but, pros and beginners alike do this. To help clarify, set on the left is correctly in perspective and the set on the right isn’t.
The right example is usually people try to align front facing foot with the foot turned to the side. But it doesn’t work that way with that perspective angle. So in the end it looks flat because there is no depth to the foot.
And I had that problem myself in the past, when I got my portfolio reviews at Comicon it was pointed out to me as a huge flaw in my work. I got this- ” I can’t take you seriously with the way your feet look. It looks like this character is going to topple over any minute from your misplaced feet. If you want a strong character you have to have a strong stance and that’s all in the feet” the person who reviewed me and told me this was Derek Monster.
So I did a bunch of studies of feet/legs in perspective to the typical stances you find in concept art to better myself.
And it’s not even a thing about anatomy it’s just about -basic perspective-, the most basic of foundations. The first thing you should honestly study, I’m finding out from re-grinding my basic levels. Doing those perspective studies helped me WAY more right now then anything else because I can put things in better depth.
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Basic Portrait Lighting by ~KissMyHuman
One more neat tutorial about portrait lighting. This one explains other set-ups.
(via amazinglyartisticadvice)
tentaspy-is-here-for-all-of-you:
I WAS REQUESTED TO DO THIS
UH
Here’s how to draw beer bellies and chubbier dudes!
I hope this is helpful to someone. Thanks to Mammon for helping me fix some errors!
Here is a full-size version in case tumblr eats it.(i should stop making tutorials i’m not even good enough for that…)
in case someone who follows me here finds this helpful, here you go!
(and i should sleep instead of jerk around in photoshop holy shit)hey jonesy hey look at this
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